Victoria 3 official artwork Not yet measured

Victoria 3 — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Paradox Development Studio · Publisher: Paradox Interactive · Released: Oct 25, 2022 · Genres: Simulation, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Victoria 3

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OSWindows® 10 Home 64 BitWindows® 10 64 Bit or Windows® 11
ProcessorIntel® Core™ i5-3470 | AMD® FX™ 9370 (AVX support required)Intel® Core™ i5-6600K | AMD® Ryzen™ 5 2600X (AVX support required)
Memory8 GB RAM16 GB RAM
GraphicsNvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ R7 370 (2GB) or Intel® Iris® Xe Graphics or AMD® Radeon™ Vega 8Nvidia® GeForce™ GTX 1660 (6GB) | AMD® Radeon™ RX 5600 XT (6GB) | Intel® Arc™ A580 (8GB)
Storage10 GB available space10 GB available space

Hardware demand level

High — estimated from the graphics card named in the recommended requirements above (GTX 1660). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Victoria 3.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.