Trove official artwork Not yet measured

Trove — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: gamigo US Inc. · Released: Jul 9, 2015 · Genres: Action, Adventure, Casual, Massively Multiplayer, RPG, Free To Play
Game facts and system requirements are as published on Steam (checked 4 November 2026).

Get the game on Amazon

On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)

System requirements — Trove

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)
OS *Windows 7 64-bit SP1
ProcessorIntel Core i5-2XXX @ 2.0GHz / AMD Phenom II X4 @ 2.6GHz
Memory4 GB RAM
GraphicsIntel HD Graphics 3000 or better
DirectXVersion 10
NetworkBroadband Internet connection
Storage2 GB available space
Additional NotesGraphics driver: OpenGL 3.2 or DirectX 10.0

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Trove.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.