The Walking Dead official artwork Not yet measured

The Walking Dead — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Telltale Games · Publisher: Skybound Games · Released: Apr 24, 2012 · Genres: Adventure
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — The Walking Dead

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OSXP Service Pack 3—
Processor2.0 GHz Pentium 4 or equivalentCore 2 Duo 2GHz or equivalent
Memory3 GB RAM3 GB RAM
Hard Disk Space2 GB2 GB
Video CardATI or nVidia card with 512 MB RAM (not supported on Intel integrated graphics)ATI or nVidia card with 1024 MB RAM
DirectX®Direct X 9.0cDirect X 9.0c
SoundDirect X 9.0c sound deviceDirect X 9.0c sound device
OS *—Windows 7

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for The Walking Dead.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.