Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Team17, Mouldy Toof Studios · Publisher: Team17 · Released: Aug 21, 2017 · Genres: Indie, Simulation, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows 7/8.1/10 (32-bit versions) | Windows 7/8.1/10 (64-bit versions) |
| Processor | Intel Core Duo E6600 @ 2.4GHz | [email protected], AMD FX 6300 3.5GHz |
| Memory | 2 GB RAM | 4 GB RAM |
| Graphics | Intel 4400, GeForce GT 8800, AMD Radeon HD 4650 | GeForce GTX 750, AMD R7 370 |
| DirectX | Version 11 | Version 11 |
| Storage | 4 GB available space | 4 GB available space |
| Sound Card | Windows Compatible Sound card | Windows Compatible Sound card |
Low — estimated from the graphics card named in the recommended requirements above (GTX 750). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for The Escapists 2.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.