The Elder Scrolls V: Skyrim official artwork Not yet measured

The Elder Scrolls V: Skyrim — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Bethesda Game Studios · Publisher: Bethesda Softworks · Released: Nov 10, 2011 · Genres: RPG
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — The Elder Scrolls V: Skyrim

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows 7/Vista/XP PC (32 or 64 bit)—
ProcessorDual Core 2.0GHz or equivalent processorQuad-core Intel or AMD CPU
Memory2GB System RAM4GB System RAM
Hard Disk Space6GB free HDD Space—
Video CardDirect X 9.0c compliant video card with 512 MB of RAMDirectX 9.0c compatible NVIDIA or AMD ATI video card with 1GB of RAM (Nvidia GeForce GTX 260 or higher; ATI Radeon 4890 or higher)
SoundDirectX compatible sound card—

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for The Elder Scrolls V: Skyrim.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.