Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Team Meat · Released: Nov 30, 2010 · Genres: Indie
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) |
|---|---|
| OS * | Microsoft® Windows® XP / Vista / 7 (Windows 8 is not officially supported) |
| Processor | 1.4GHz or faster |
| Memory | 1 GB RAM |
| Graphics | Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0) |
| DirectX® | DirectX® 9.0c |
| Hard Drive | 300 MB |
| Controller Support | Microsoft Xbox 360 Controller or Direct Input compatible controller |
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Super Meat Boy.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.