Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Undead Labs · Publisher: Xbox Game Studios · Released: Apr 27, 2015 · Genres: Action, RPG, Simulation
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows 7 | Windows 7 / Windows 8 |
| Processor | Intel Core 2 Duo E6600 / Athlon X64 3400 | Intel Core i5-750 / AMD Athlon X4 760K |
| Memory | 4 GB RAM | 8 GB RAM |
| Graphics | GeForce GTX 470 / Radeon HD 5850 / Intel HD 4600 | GeForce GTX 560 / Radeon HD 7770 |
| DirectX | Version 11 | Version 11 |
| Storage | 4158 MB available space | 4200 MB available space |
Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for State of Decay: YOSE.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.