Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Low preset (reviewers' CPU-isolation method), flagship GPU.
Balanced pairing
Expected frame rate: 94–124 fps (measured range across sources).
The two measured ceilings sit within 2.7% of each other — neither part wastes much of the other.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Confidence: LOW — based on 3 source measurements for these two parts.
Balanced pairing
Expected frame rate: 94–104 fps (measured range across sources).
The two measured ceilings sit within 14.2% of each other — neither part wastes much of the other.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Confidence: LOW — based on 3 source measurements for these two parts.
Strong GPU limit
Expected frame rate: 69–69 fps (measured range across sources).
The GPU side is lower by about 42.7%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Confidence: LOW — based on 3 source measurements for these two parts.
Full data: Starfield benchmarks · how verdicts are computed.