Ryzen 7 3700X + RTX 5070 Ti in Starfield

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Low preset (reviewers' CPU-isolation method), flagship GPU.

1080p69–93 fps · Mild CPU limit1440p69–93 fps · Balanced pairing4K64–64 fps · Mild GPU limit

1080p

Mild CPU limit

Expected frame rate: 69–93 fps (measured range across sources).

CPU Ryzen 7 3700Xceiling ~69–93 fps on its own
GPU RTX 5070 Ticeiling ~116 fps on its own

The CPU side is lower by about 29.8%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: LOW — based on 3 source measurements for these two parts.

1440p

Balanced pairing

Expected frame rate: 69–93 fps (measured range across sources).

CPU Ryzen 7 3700Xceiling ~69–93 fps on its own
GPU RTX 5070 Ticeiling ~93 fps on its own

The two measured ceilings sit within 12.7% of each other — neither part wastes much of the other.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: LOW — based on 3 source measurements for these two parts.

4K

Mild GPU limit

Expected frame rate: 64–64 fps (measured range across sources).

CPU Ryzen 7 3700Xceiling ~69–93 fps on its own
GPU RTX 5070 Ticeiling ~64 fps on its own

The GPU side is lower by about 21.3%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: LOW — based on 3 source measurements for these two parts.

This pair in other measured games

Sources for Starfield

Full data: Starfield benchmarks · how verdicts are computed.