Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Broadsword · Publisher: Electronic Arts · Released: Jul 21, 2020 · Genres: Massively Multiplayer, RPG, Free To Play
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) |
|---|---|
| OS | Windows 10 or later – 64-bit |
| Processor | AMD Athlon 64 X2 Dual-Core 4000+ or better / Intel Core 2 Duo 2.0GHz or better |
| Memory | 6 GB RAM |
| Graphics | Star Wars: The Old Republic requires a video card that has a minimum of 1 GB of on-board RAM as well as support for Shader 3.0 or better. Examples include: Intel HD 3000 or better/AMD Radeon HD 7450/Nvidia GeForce 610 |
| Network | Broadband Internet connection |
| Storage | 75 GB available space |
Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for STAR WARS: The Old Republic.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.