Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Epic preset, render scale 100% (native, no upscaling). CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 5090.
Strong CPU limit
Expected frame rate: 82–82 fps (measured range across sources).
The CPU side is lower by about 36.2%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Confidence: MEDIUM — based on 2 source measurements for these two parts.
Mild CPU limit
Expected frame rate: 82–82 fps (measured range across sources).
The CPU side is lower by about 16.4%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Confidence: MEDIUM — based on 2 source measurements for these two parts.
Mild GPU limit
Expected frame rate: 62–62 fps (measured range across sources).
The GPU side is lower by about 24.8%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Confidence: MEDIUM — based on 2 source measurements for these two parts.
CPUs measured in this game that clear this GPU:
Full data: S.T.A.L.K.E.R. 2 benchmarks · how verdicts are computed.