Ryzen 5 9600X + RTX 5080 in Marvel's Spider-Man 2

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Max preset, no ray tracing, upscaling off. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 5090.

1080p154–154 fps · Mild CPU limit1440p139–139 fps · Balanced pairing4K82–82 fps · Strong GPU limit

1080p

Mild CPU limit

Expected frame rate: 154–154 fps (measured range across sources).

CPU Ryzen 5 9600Xceiling ~154 fps on its own
GPU RTX 5080ceiling ~181 fps on its own

The CPU side is lower by about 15.1%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Balanced pairing

Expected frame rate: 139–139 fps (measured range across sources).

CPU Ryzen 5 9600Xceiling ~154 fps on its own
GPU RTX 5080ceiling ~139 fps on its own

The two measured ceilings sit within 9.5% of each other — neither part wastes much of the other.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 82–82 fps (measured range across sources).

CPU Ryzen 5 9600Xceiling ~154 fps on its own
GPU RTX 5080ceiling ~82 fps on its own

The GPU side is lower by about 47.1%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

This pair in other measured games

Sources for Marvel's Spider-Man 2

Full data: Marvel's Spider-Man 2 benchmarks · how verdicts are computed.