Sid Meier's Civilization VI official artwork Not yet measured

Sid Meier's Civilization VI — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Firaxis Games, Aspyr (Mac), Aspyr (Linux) · Publisher: 2K, Aspyr (Mac), Aspyr (Linux) · Released: Oct 20, 2016 · Genres: Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Sid Meier's Civilization VI

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
NotesRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
OS *Windows 7x64 / Windows 8.1x64 / Windows 10x64Windows 7x64 / Windows 8.1x64 / Windows 10x64
ProcessorIntel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greaterFourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
Memory4 GB RAM8 GB RAM
Graphics1 GB & AMD 5570 or nVidia 450 or Intel Integrated Graphics 5302GB & AMD 7970 or nVidia 770 or greater
DirectXVersion 11Version 11
Storage17 GB available space23 GB available space
Sound CardDirectX Compatible Sound DeviceDirectX Compatible Sound Device
Additional NotesInitial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++ 2012 and 2015 Runtime Libraries, and Microsoft DirectX. Internet connection and acceptance of Steam™ Subscriber Agreement required for activation. See for details.—

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Sid Meier's Civilization VI.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.