Shadow Warrior official artwork Not yet measured

Shadow Warrior — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Flying Wild Hog · Publisher: Devolver Digital · Released: Sep 26, 2013 · Genres: Action, Adventure
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Shadow Warrior

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows XP / Vista / 7 / 8Windows 7 SP1 64-bits
Processor2.4 GHz Dual Core Processor or higherIntel Core 2 Quad 8200 / AMD Phenom X4 9950
Memory2 GB RAM4 GB RAM
GraphicsATI Radeon HD 3870/NVIDIA 8800 GT or betterATI Radeon HD 4890 / NVIDIA GeForce GTX 460 or better
DirectXVersion 9.0cVersion 11
Storage15 GB available space15 GB available space
Additional NotesAn unabashed love of katanas is preferable.The will of a true ninja warrior and an appreciation of Wang jokes.

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (GTX 460). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Shadow Warrior.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.