Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Croteam · Publisher: Devolver Digital · Released: Jan 31, 2012 · Genres: Action, Indie
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows XP | Windows XP |
| Processor | 1.5 GHz Athlon XP or Pentium M or 2 Ghz Pentium 4 | 2 GHz Athlon64, or 3 GHz Pentium 4 |
| Memory | 256 MB RAM | 1 GB RAM |
| Graphics | DirectX 8.0/8.1 compliant or low-end DirectX 9 3D accelerator (nVidia GeForce3 and 4 series (not MX), GeForceFX 5200 through 5700 series, ATI Radeon 8500 through 9200 and X300 series, S3 DeltaChrome or XGI Volari) | DirectX 9.0 high-end 3D accelerator (nVidia GeForce6 6800 and 7800 series, ATI Radeon X800 and X850 series) |
| DirectX® | 8.0 | 9.0 |
| Hard Drive | 3 GB HD space | 3 GB HD space |
| Sound | Any DirectSound compatible sound board | : DirectSound3D with EAX 2.0+ sound board (Creative SoundBlaster Audigy series, nVidia SoundStorm) |
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Serious Sam II.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.