Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: CREATIVE ASSEMBLY · Publisher: SEGA · Released: Aug 28, 2007 · Genres: Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) |
|---|---|
| Minimum | Microsoft® Windows® 2000/XP, Pentium III 1.0GHz or Athlon 1.0GHz processor or higher, 256MB RAM, 2.9GB of uncompressed free hard disk space (plus 500MB for Windows swap file), 100% DirectX® 9.0c compatible 16-bit sound card and latest drivers, 100% Windows® 2000/XP compatible mouse, keyboard and latest drivers, DirectX® 9.0b, 64MB Hardware Accelerated video card with Shader 1 support and the latest drivers. Must be 100% DirectX® 9.0b compatible, 1024 x 768 Display Resolution, Internet (TCP / IP) play supported;Internet play requires broadband connection and latest drivers; LAN play requires Network card (Multiplayer) |
| Important Note | Some cards may not be compatible with the 3D acceleration features utilized by Medieval II: Total War. Please refer to your hardware manufacturer for 100% DirectX® 9.0b compatibility. Microsoft no longer supports Windows 10 or older versions. |
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Rome: Total War - Collection.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.