Rise of Nations: Extended Edition official artwork Not yet measured

Rise of Nations: Extended Edition — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: SkyBox Labs, Big Huge Games · Publisher: Xbox Game Studios · Released: Jun 12, 2014 · Genres: Simulation, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Rise of Nations: Extended Edition

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows Vista, 7, 8.1+Windows 7, 8.1+
Processor1.62.6 Ghz
Memory1 GB RAM4 GB RAM
GraphicsDirect X 10+ Capable GPUDirect X 11+
DirectXVersion 10Version 11
Storage3 GB available space5 GB available space
Sound CardDirect X Compatible Sound Card—
Additional NotesGPU at least (Integrated HD 3000, 8600GT, etc)GeForce 9800GTX, Radeon 4850+

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (an older GeForce card). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Rise of Nations: Extended Edition.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.