PC Building Simulator official artwork Not yet measured

PC Building Simulator — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Claudiu Kiss, The Irregular Corporation · Publisher: The Irregular Corporation · Released: Jan 29, 2019 · Genres: Indie, Simulation
Game facts and system requirements are as published on Steam (checked 4 November 2026).

Get the game on Amazon

On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)

System requirements — PC Building Simulator

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)
OS *Windows 7 or higher
ProcessorIntel Core i5-2500K or AMD Athlon X4 740 (or equivalent)
Memory4 GB RAM
GraphicsGeForce GTX 660 (2048 MB) or Radeon R9 285 (2048 MB) - Integrated GPUs may work but are not supported.
DirectXVersion 9.0c
Storage30 GB available space
Sound CardDirectX compatible

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (GTX 660). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for PC Building Simulator.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.