Pavlov official artwork Not yet measured

Pavlov — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Vankrupt Games · Released: Dec 4, 2024 · Genres: Action, Indie
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Pavlov

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
NotesRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
OSWindows 10 64 bitWindows 10 64 bit
ProcessorQuad Core 3 Ghz+Six Core 4 Ghz +
Memory8 GB RAM16 GB RAM
GraphicsGTX 1070RTX 2080
NetworkBroadband Internet connectionBroadband Internet connection
Storage60 GB available space60 GB available space
VR SupportSteamVR or Oculus PC. Standing or Room Scale—
Additional NotesThis game uses Easy Anti-cheatThis game uses Easy Anti-cheat

Hardware demand level

Very high — estimated from the graphics card named in the recommended requirements above (RTX 2080). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Pavlov.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.