Noita official artwork Not yet measured

Noita — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Nolla Games · Released: Oct 15, 2020 · Genres: Action, Adventure, Indie, RPG, Simulation
Game facts and system requirements are as published on Steam (checked 4 November 2026).

Get the game on Amazon

On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)

System requirements — Noita

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows Vista, 7, 8/8.1, 10Windows Vista, 7, 8/8.1, 10
ProcessorDual Core CPU, Intel i5 or betterThe more cores the better
Memory4 GB RAM8 GB RAM
Graphics512MB VRAM, OpenGL 3.0 support1024MB VRAM, OpenGL 3.0 support
Storage1600 MB available space2500 MB available space

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Noita.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.