Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Criterion Games · Publisher: Electronic Arts · Released: Jun 18, 2020 · Genres: Action, Adventure, Racing
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows Vista (Service Pack 2 and all available windows updates) 32-bit | Windows 7 (Service Pack 1 and all available windows updates) 64-bit |
| Processor | 2 GHz Dual Core (Core 2 Duo 2.4 GHZ or Althon X2 2.7 GHz) | Quad-Core CPU |
| Memory | 2 GB RAM | 4 GB RAM |
| Graphics | DirectX 10.1 compatible with 512 MB RAM (ATI RADEON 3000, 4000, 5000 OR 6000 series, with ATI RADEON 3870 or higher performance) | DirectX 11 compatible with 1024 MB RAM (NVIDIA GEFORCE GTX 560 or ATI RADEON 6950) |
| Storage | 20 GB available space | 20 GB available space |
| Sound Card | DirectX compatible | DirectX compatible |
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Need for Speed Most Wanted.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.