Mirror 2: Project X official artwork Not yet measured

Mirror 2: Project X — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: KAGAMI Ⅱ WORKs · Publisher: NIJICO · Released: Jan 20, 2022 · Genres: Adventure, Indie, RPG, Early Access
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Mirror 2: Project X

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
NotesRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
OSWindows 10Windows 10 64-bit
ProcessorIntel Core i5-3570K or AMD FX-8310Intel Core i5-7700 or AMD Ryzen 2500X
Memory8 GB RAM16 GB RAM
GraphicsNVIDIA GeForce GTX 1050NVIDIA GeForce GTX 1650
DirectXVersion 11Version 11
Storage10 GB available space20 GB available space

Hardware demand level

Moderate — estimated from the graphics card named in the recommended requirements above (GTX 1650). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Mirror 2: Project X.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.