Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: 4A Games · Publisher: Deep Silver · Released: Aug 25, 2014 · Genres: Action
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS | Windows 10 or Windows 11 (64-bit) | Windows 10 or Windows 11 (64-bit) |
| Processor | Intel Core i5-4690, AMD Ryzen 3 1200, or better | Intel Core i5-8600, AMD Ryzen 5 3600, or better |
| Memory | 4 GB RAM | 8 GB RAM |
| Graphics | Nvidia GTX 750 Ti 2 GB, AMD Radeon R7 260X 2 GB, or better | Nvidia GTX 1660 6 GB, AMD Radeon RX 590 8 GB, or better |
| DirectX | Version 11 | Version 11 |
| Storage | 20 GB available space | 20 GB available space |
High — estimated from the graphics card named in the recommended requirements above (GTX 1660). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for METRO 2033 Redux.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.