Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Arrowhead Game Studios · Publisher: Paradox Interactive · Released: Jan 25, 2011 · Genres: Action, RPG
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) |
|---|---|
| OS * | Windows XP/Vista/7 (32- or 64-bit) |
| Processor | Intel® Pentium® IV 2.4 GHz or AMD 3500+ |
| Memory | 2 GB RAM |
| Hard Disk Space | 2 GB Available Space |
| Video Card | NVIDIA® GeForce 8800 or ATI Radeon® X1900 (Integrated Video Cards not recommended) |
| DirectX® | DirectX 9 |
| Sound | DirectX-compatible sound card |
| Additional | 3-button mouse, keyboard and speakers. DSL Internet connection for multiplayer. .NET 3.5 required |
Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Magicka.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.