Ryzen 9 9950X3D + RTX 5070 Ti in Kingdom Come: Deliverance II

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the frame rate the GPU delivers in this game, combined. The CPU figure is the highest frame rate that CPU sustained in this game with a flagship GPU installed — past that frame rate, the CPU is the limit. Settings: Ultra preset, upscaling disabled. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 5090; Ryzen 5 5600X from Gamers Nexus at its Medium CPU-isolation preset.

1080p172–172 fps · Mild GPU limit1440p124–124 fps · Strong GPU limit4K68–68 fps · Strong GPU limit

1080p

Mild GPU limit

Expected frame rate: 172–172 fps (measured range across sources).

CPU Ryzen 9 9950X3Dceiling ~212 fps on its own
GPU RTX 5070 Tidelivers ~172 fps in this game at 1080p

The GPU side is lower by about 18.7% in this game at 1080p. The math, from the two measured figures above: the pair runs at the lower one (~172 fps), and the gap to the faster side is (212 − 172) ÷ 212 ≈ 18.7% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — the same two parts score differently in another game, which is why no universal bottleneck percentage exists for a pair of parts. Upgrading the faster part alone would not raise the frame rate.

That range feeds a 165 Hz or faster monitor — this is high-refresh territory in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Strong GPU limit

Expected frame rate: 124–124 fps (measured range across sources).

CPU Ryzen 9 9950X3Dceiling ~212 fps on its own
GPU RTX 5070 Tidelivers ~124 fps in this game at 1440p

The GPU side is lower by about 41.3% in this game at 1440p. The math, from the two measured figures above: the pair runs at the lower one (~124 fps), and the gap to the faster side is (212 − 124) ÷ 212 ≈ 41.3% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — the same two parts score differently in another game, which is why no universal bottleneck percentage exists for a pair of parts. Upgrading the faster part alone would not raise the frame rate.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 68–68 fps (measured range across sources).

CPU Ryzen 9 9950X3Dceiling ~212 fps on its own
GPU RTX 5070 Tidelivers ~68 fps in this game at 4K

The GPU side is lower by about 67.8% in this game at 4K. The math, from the two measured figures above: the pair runs at the lower one (~68 fps), and the gap to the faster side is (212 − 68) ÷ 212 ≈ 67.8% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — the same two parts score differently in another game, which is why no universal bottleneck percentage exists for a pair of parts. Upgrading the faster part alone would not raise the frame rate.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

No GPU measured in this game at 1440p fully clears this CPU - the strongest measured option:

This pair in other games

Sources for Kingdom Come: Deliverance II

Full data: Kingdom Come: Deliverance II benchmarks · how verdicts are computed.