Ryzen 9 7950X + RX 7900 XT in Kingdom Come: Deliverance II

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, upscaling disabled. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 5090.

1080p129–129 fps · Mild GPU limit1440p94–94 fps · Strong GPU limit4K52–52 fps · Strong GPU limit

1080p

Mild GPU limit

Expected frame rate: 129–129 fps (measured range across sources).

CPU Ryzen 9 7950Xceiling ~182 fps on its own
GPU RX 7900 XTceiling ~129 fps on its own

The GPU side is lower by about 29.2%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Strong GPU limit

Expected frame rate: 94–94 fps (measured range across sources).

CPU Ryzen 9 7950Xceiling ~182 fps on its own
GPU RX 7900 XTceiling ~94 fps on its own

The GPU side is lower by about 48.5%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 52–52 fps (measured range across sources).

CPU Ryzen 9 7950Xceiling ~182 fps on its own
GPU RX 7900 XTceiling ~52 fps on its own

The GPU side is lower by about 71.5%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range sits under a smooth 60 in this game at the tested preset — expect to trade settings for frame rate.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

GPUs measured in this game at 1440p that clear this CPU:

This pair in other measured games

Sources for Kingdom Come: Deliverance II

Full data: Kingdom Come: Deliverance II benchmarks · how verdicts are computed.