Half-Life Deathmatch: Source official artwork Not yet measured

Half-Life Deathmatch: Source — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Valve · Released: May 1, 2006 · Genres: Action
Game facts and system requirements are as published on Steam (checked 4 November 2026).

Get the game on Amazon

On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)

System requirements — Half-Life Deathmatch: Source

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)
OS *Windows® 7 (32/64-bit)/Vista/XP
Processor1.7 GHz Processor, requires support for SSE
Memory1024 MB RAM
DirectXVersion 8.1
NetworkBroadband Internet connection
Storage4 GB available space

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Half-Life Deathmatch: Source.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.