Green Hell official artwork Not yet measured

Green Hell — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Creepy Jar · Released: Sep 5, 2019 · Genres: Action, Adventure, Indie, Simulation
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Green Hell

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
NotesRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
OS *Windows 7/8/10 64-bitWindows 7/8/10 64-bit
Processor3.2 GHz Dual Core Processor3.2 GHz Dual Core Processor
Memory4 GB RAM8 GB RAM
GraphicsGeForce GTX 660, Radeon RX 460 or equivalent with 2 GB of video RAMGeForce 970, Radeon RX 580 or equivalent with 4GB of video RAM
DirectXVersion 11Version 11
Storage8 GB available space8 GB available space
Sound CardDirectX compatibleDirectX compatible

Hardware demand level

Moderate — estimated from the graphics card named in the recommended requirements above (RX 580). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Green Hell.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.