Gothic 3 Classic official artwork Not yet measured

Gothic 3 Classic — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Piranha Bytes · Publisher: THQ Nordic · Released: Dec 2, 2009 · Genres: Action, RPG
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Gothic 3 Classic

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows XP/2000/Vista/7/8/10/11Windows 7/8/10/11
ProcessorIntel Pentium 4 or AMD CPU 2 GHz or equivalentIntel Pentium 3.0 GHz or AMD Athlon 64 4000+
Memory2 GB RAM4 GB RAM
Graphics3D graphics card with 128 MB Ram and Shader 1.43D graphics cardwith 256 MB (NVIDIA GeForce 6800 equivalent or better
DirectXVersion 9.0cVersion 9.0c
Storage5 GB available space5 GB available space
Sound CardDirectX compatibleDirectX compatible

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Gothic 3 Classic.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.