Fistful of Frags official artwork Not yet measured

Fistful of Frags — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Fistful of Frags Team · Released: May 9, 2014 · Genres: Action, Free To Play, Indie
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Fistful of Frags

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows® XPWindows® 7/8/10
ProcessorPentium 4 3.0GHz or equivalentIntel Core 2 Duo 2.4GHz or equivalent
Memory2000 MB RAM4 GB RAM
GraphicsATI Radeon 9600 or nVidia GeForce 6 seriesATI X1600 or nVidia GeForce 9 or higher
DirectXVersion 9.0cVersion 9.0c
NetworkBroadband Internet connectionBroadband Internet connection
Storage4 GB available space4 GB available space
Sound CardDirectX 8.1 compatible soundDirectX 9.0c compatible sound

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Fistful of Frags.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.