Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Starbreeze · Publisher: Topware Interactive · Released: Oct 4, 2013 · Genres: Action, RPG
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows XP / Vista / 7 / 8 / 10 | Windows XP / Vista / 7 / 8 / 10 |
| Processor | Intel or AMD Single Core CPU | Intel or AMD Multi-Core CPU with 2.0 GHz |
| Memory | 1 GB RAM | 2 GB RAM |
| Graphics | with TnL support and 128 MB RAM | with Shader 2.0 support and 256 MB RAM |
| DirectX | Version 9.0c | Version 9.0c |
| Storage | 5 GB available space | 5 GB available space |
| Sound Card | required | required |
| Additional Notes | Keyboard, Mouse | Keyboard, Mouse |
Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Enclave.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.