Ryzen 9 9950X + GeForce RTX 3080 in Elden Ring

Neither a measured verdict nor a direct benchmark covers every figure on this page, so the pair figures below are labelled estimates: calculated from this game's measured results (the measured CPU ceilings and GPU results on the Elden Ring benchmarks page), each with its confidence level and the measured parts it is interpolated between. Estimates are badged and styled differently from measured verdicts, and are never presented as measurements. Settings: Highest settings (TechPowerUp RTX 5090 review suite), framerate cap removed - the shipped game caps at 60 fps. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 4090, framerate cap removed.

1080p~138–155 fps · estimate1440p~113–155 fps · estimate4K~66–103 fps · estimate

1080p Estimate — not a measurement

Estimated: Balanced pairing

Estimated frame rate: ~138–155 fps (calculated range, not a measured one).

CPU Ryzen 9 9950Xceiling ~155 fps on its own (measured)
GPU GeForce RTX 3080estimated delivery ~138–217 fps in this game at 1080p

On the estimated figures, the CPU ceiling and the GPU's delivered rate sit within 12.7% of each other — neither part wastes much of the other. The gap is calculated between the two figures above: (faster − slower) ÷ faster.

That range justifies a 144 Hz monitor in this game.

Estimate — calculated from 16 measured results in this game, not a direct measurement. Confidence: LOW. The GPU figure is interpolated between RTX 5060 Ti 16GB and RTX 5070 — the nearest measured GPUs in this game. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.

1440p Estimate — not a measurement

Estimated: Balanced pairing

Estimated frame rate: ~113–155 fps (calculated range, not a measured one).

CPU Ryzen 9 9950Xceiling ~155 fps on its own (measured)
GPU GeForce RTX 3080estimated delivery ~113–176 fps in this game at 1440p

On the estimated figures, the CPU ceiling and the GPU's delivered rate sit within 7.0% of each other — neither part wastes much of the other. The gap is calculated between the two figures above: (faster − slower) ÷ faster.

That range justifies a 144 Hz monitor in this game.

Estimate — calculated from 16 measured results in this game, not a direct measurement. Confidence: LOW. The GPU figure is interpolated between RTX 5060 Ti 16GB and RTX 5070 — the nearest measured GPUs in this game. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.

4K Estimate — not a measurement

Estimated: Strong GPU limit

Estimated frame rate: ~66–103 fps (calculated range, not a measured one).

CPU Ryzen 9 9950Xceiling ~155 fps on its own (measured)
GPU GeForce RTX 3080estimated delivery ~66–103 fps in this game at 4K

On the estimated figures, the GPU side is lower by about 45.5% in this game at 4K. The math, from the two figures above: the pair runs at the lower one (~85 fps), and the gap to the faster side is (155 − 85) ÷ 155 ≈ 45.5% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — no universal bottleneck percentage exists for a pair of parts.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Estimate — calculated from 16 measured results in this game, not a direct measurement. Confidence: MEDIUM. The GPU figure is interpolated between RTX 5060 Ti 16GB and RTX 5070 — the nearest measured GPUs in this game. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.

This pair in other games

Sources for Elden Ring

Full data: Elden Ring benchmarks · how verdicts are computed.