Core Ultra 7 265K + RTX 3090 in Elden Ring

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Highest settings (TechPowerUp RTX 5090 review suite), framerate cap removed - the shipped game caps at 60 fps. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 4090, framerate cap removed.

1080p139–139 fps · Mild CPU limit1440p132–132 fps · Balanced pairing4K85–85 fps · Strong GPU limit

1080p

Mild CPU limit

Expected frame rate: 139–139 fps (measured range across sources).

CPU Core Ultra 7 265Kceiling ~139 fps on its own
GPU RTX 3090ceiling ~164 fps on its own

The CPU side is lower by about 15.2%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Balanced pairing

Expected frame rate: 132–132 fps (measured range across sources).

CPU Core Ultra 7 265Kceiling ~139 fps on its own
GPU RTX 3090ceiling ~132 fps on its own

The two measured ceilings sit within 5.0% of each other — neither part wastes much of the other.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 85–85 fps (measured range across sources).

CPU Core Ultra 7 265Kceiling ~139 fps on its own
GPU RTX 3090ceiling ~85 fps on its own

The GPU side is lower by about 39.1%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

This pair in other measured games

Sources for Elden Ring

Full data: Elden Ring benchmarks · how verdicts are computed.