Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Highest settings (TechPowerUp RTX 5090 review suite), framerate cap removed - the shipped game caps at 60 fps. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 4090, framerate cap removed.
Mild CPU limit
Expected frame rate: 168–168 fps (measured range across sources).
The CPU side is lower by about 16.4%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.
That range feeds a 165 Hz or faster monitor — this is high-refresh territory in this game.
Confidence: MEDIUM — based on 2 source measurements for these two parts.
Balanced pairing
Expected frame rate: 168–168 fps (measured range across sources).
The two measured ceilings sit within 14.5% of each other — neither part wastes much of the other.
That range feeds a 165 Hz or faster monitor — this is high-refresh territory in this game.
Confidence: MEDIUM — based on 2 source measurements for these two parts.
Mild GPU limit
Expected frame rate: 134–134 fps (measured range across sources).
The GPU side is lower by about 20.4%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.
That range justifies a 144 Hz monitor in this game.
Confidence: MEDIUM — based on 2 source measurements for these two parts.
Full data: Elden Ring benchmarks · how verdicts are computed.