Core i5-13600K + RX 7900 XT in Elden Ring

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Highest settings (TechPowerUp RTX 5090 review suite), framerate cap removed - the shipped game caps at 60 fps. CPU ceiling measured at 1080p, highest settings (TechPowerUp CPU suite), RTX 4090, framerate cap removed.

1080p150–150 fps · Balanced pairing1440p125–125 fps · Mild GPU limit4K77–77 fps · Strong GPU limit

1080p

Balanced pairing

Expected frame rate: 150–150 fps (measured range across sources).

CPU Core i5-13600Kceiling ~150 fps on its own
GPU RX 7900 XTceiling ~155 fps on its own

The two measured ceilings sit within 3.7% of each other — neither part wastes much of the other.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Mild GPU limit

Expected frame rate: 125–125 fps (measured range across sources).

CPU Core i5-13600Kceiling ~150 fps on its own
GPU RX 7900 XTceiling ~125 fps on its own

The GPU side is lower by about 16.6%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 77–77 fps (measured range across sources).

CPU Core i5-13600Kceiling ~150 fps on its own
GPU RX 7900 XTceiling ~77 fps on its own

The GPU side is lower by about 48.5%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

GPUs measured in this game at 1440p that clear this CPU:

This pair in other measured games

Sources for Elden Ring

Full data: Elden Ring benchmarks · how verdicts are computed.