Dead Space 2 official artwork Not yet measured

Dead Space 2 — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Visceral Games · Publisher: Electronic Arts · Released: Jan 25, 2011 · Genres: Action, Adventure
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Dead Space 2

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)
Processor2.8 GHz processor or equivalent
Memory1 GB RAM (XP), 2 GB RAM (Vista or Windows 7)
Hard Disk SpaceAt least 10GB of hard drive space for installation, plus additional space for saved games
Video CardNVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements), ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements), 256MB Video Card and Shader Model 3.0 required
DirectX®DirectX 9.0c

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (an older GeForce card). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Dead Space 2.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.