Dark Souls III official artwork Not yet measured

Dark Souls III — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: FromSoftware, Inc. · Publisher: FromSoftware, Inc., Bandai Namco Entertainment · Released: Apr 11, 2016 · Genres: Action
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Dark Souls III

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bitWindows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
ProcessorIntel Core i3-2100 / AMD® FX-6300Intel Core i7-3770 / AMD® FX-8350
Memory4 GB RAM8 GB RAM
GraphicsNVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950NVIDIA® GeForce GTX 970 / ATI Radeon R9 series
DirectXVersion 11Version 11
NetworkBroadband Internet connectionBroadband Internet connection
Storage25 GB available space25 GB available space
Sound CardDirectX 11 sound deviceDirectX 11 sound device
Additional NotesInternet connection required for online play and product activationInternet connection required for online play and product activation

Hardware demand level

Moderate — estimated from the graphics card named in the recommended requirements above (GTX 970). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Dark Souls III.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.