Ryzen 5 5600X + GeForce RTX 2080 Ti in Cyberpunk 2077

Figures below come in two kinds, always labelled. Measured verdicts combine the CPU's measured frame-rate ceiling with the frame rate the GPU was measured delivering in this game. Estimates cover parts reviewers have not measured in this game: they are calculated from this game's measured results, badged as estimates, and never mixed into the measured figures. Settings: Ultra preset, raster, no ray tracing, no upscaling, no frame generation. CPU ceiling measured at 1080p, flagship GPU (RTX 5090 FE / RTX 4090) - Tom's Hardware CPU reviews at Ultra preset; Ryzen 5 5600X from Gamers Nexus at its High CPU-isolation preset.

1080p84–84 fps · Strong GPU limit1440p~48–76 fps · estimate4K30–30 fps · Strong GPU limit

1080p

Strong GPU limit

Expected frame rate: 84–84 fps (measured range across sources).

CPU Ryzen 5 5600Xceiling ~127 fps on its own
GPU GeForce RTX 2080 Tidelivers ~84 fps in this game at 1080p

The GPU side is lower by about 33.8% in this game at 1080p. The math, from the two measured figures above: the pair runs at the lower one (~84 fps), and the gap to the faster side is (127 − 84) ÷ 127 ≈ 33.8% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — the same two parts score differently in another game, which is why no universal bottleneck percentage exists for a pair of parts. Upgrading the faster part alone would not raise the frame rate.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p Estimate — not a measurement

Estimated: Strong GPU limit

Estimated frame rate: ~48–76 fps (calculated range, not a measured one).

CPU Ryzen 5 5600Xceiling ~127 fps on its own (measured)
GPU GeForce RTX 2080 Tiestimated delivery ~48–76 fps in this game at 1440p

On the estimated figures, the GPU side is lower by about 51.1% in this game at 1440p. The math, from the two figures above: the pair runs at the lower one (~62 fps), and the gap to the faster side is (127 − 62) ÷ 127 ≈ 51.1% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — no universal bottleneck percentage exists for a pair of parts.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Estimate — calculated from 16 measured results in this game, not a direct measurement. Confidence: MEDIUM. The GPU figure is anchored on RTX 5060, the measured part at the same point on our performance index. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.

4K

Strong GPU limit

Expected frame rate: 30–30 fps (measured range across sources).

CPU Ryzen 5 5600Xceiling ~127 fps on its own
GPU GeForce RTX 2080 Tidelivers ~30 fps in this game at 4K

The GPU side is lower by about 76.4% in this game at 4K. The math, from the two measured figures above: the pair runs at the lower one (~30 fps), and the gap to the faster side is (127 − 30) ÷ 127 ≈ 76.4% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — the same two parts score differently in another game, which is why no universal bottleneck percentage exists for a pair of parts. Upgrading the faster part alone would not raise the frame rate.

That range sits under a smooth 60 in this game at the tested preset — expect to trade settings for frame rate.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

GPUs measured in this game at 1080p that clear this CPU:

This pair in other games

Sources for Cyberpunk 2077

Full data: Cyberpunk 2077 benchmarks · how verdicts are computed.