Cossacks 3 official artwork Not yet measured

Cossacks 3 — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: GSC Game World · Released: Sep 20, 2016 · Genres: Action, Adventure, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Cossacks 3

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows XP/7/8/10Windows XP/7/8/10
ProcessorIntel Core 2 Duo E8400 3.0GHz / Core i3 1.6GHz / AMD Athlon II X2 280Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
Memory3 GB RAM6 GB RAM
GraphicsnVidia GeForce 9600 GT / Radeon HD 4830 / Intel HD5000nVidia GeForce 560 / ATI Radeon HD 7900 Series
DirectXVersion 9.0cVersion 9.0c
NetworkBroadband Internet connectionBroadband Internet connection
Storage6 GB available space8 GB available space
Additional NotesScreen Resolution - 1280x768Screen Resolution - 1920x1080

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Cossacks 3.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.