Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: Colossal Order · Publisher: Paradox Interactive · Released: Mar 10, 2015 · Genres: Simulation, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| Notes | Requires a 64-bit processor and operating system | Requires a 64-bit processor and operating system |
| OS | Windows® 10 Home 64 Bit | Windows® 10 Home 64 bit |
| Processor | Intel® Core™ I7 930 | AMD® FX 6350 | Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | Nvidia® GeForce™ GTS 450 (1 GB) | AMD® R7 250 (2 GB) | Intel Iris Xe G7 (Tiger Lake) | Nvidia® GeForce™ GTX 580 (1.5 GB) | AMD® Radeon™ RX 560 (4 GB) |
| DirectX | Version 9.0c | Version 11 |
| Network | Broadband Internet connection | Broadband Internet connection |
| Storage | 4 GB available space | 4 GB available space |
Low — estimated from the graphics card named in the recommended requirements above (RX 560). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Cities: Skylines.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.