Call to Arms official artwork Not yet measured

Call to Arms — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Digitalmindsoft · Released: Apr 27, 2018 · Genres: Action, Indie, Simulation, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)

System requirements — Call to Arms

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
NotesRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
OS *64bit - Windows 7, 8, 10—
Memory4 GB RAM16 GB RAM
GraphicsDirectX 11 compatibleDirectX 12 compatible
DirectXVersion 11Version 12
Storage40 GB available space40 GB available space
Sound CardDirectX 11 compatibleDirectX 12 compatible
OS—64bit - Windows 10
Network—Broadband Internet connection

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Call to Arms.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.