Call of Duty: Black Ops II official artwork Not yet measured

Call of Duty: Black Ops II — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Treyarch · Publisher: Activision · Released: Nov 12, 2012 · Genres: Action
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Call of Duty: Black Ops II

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)
OS *Windows Vista SP2 or Windows 7. Windows XP is not supported
ProcessorIntel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz
Memory2 GB for 32-bit OS or 4 GB for 64-bit OS
GraphicsNvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB
DirectXVersion 9.0c
Hard Drive16 GB
SoundDirectX 11.0c compatible
AdditionalBroadband connection required for activation and multiplayer gameplay
NoteWindows XP Operating System is not supported
Further informationAvailable here

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Call of Duty: Black Ops II.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.