Bloons TD Battles official artwork Not yet measured

Bloons TD Battles — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Ninja Kiwi · Released: Apr 20, 2016 · Genres: Action, Strategy, Free To Play
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)

System requirements — Bloons TD Battles

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
OS *Windows 7 (32 & 64bit)Windows 7, 8 or 10
Processor1.5Ghz or better2Ghz or better
Memory512 MB RAM1024 MB RAM
GraphicsOpenGL 2.0OpenGL 2.0 compatible, ATI, Nvidia or Intel HD
Storage512 MB available space512 MB available space
Sound CardWindows compatible sound cardWindows compatible sound card

Hardware demand level

Low — estimated from the graphics card named in the recommended requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Bloons TD Battles.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.