Ryzen 7 9800X3D + RX 6800 XT in Baldur's Gate 3

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, DX11, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Medium preset (reviewers' CPU-isolation method), flagship GPU, Act III.

1080p160–160 fps · Balanced pairing1440p124–124 fps · Mild GPU limit4K72–93 fps · Strong GPU limit

1080p

Balanced pairing

Expected frame rate: 160–160 fps (measured range across sources).

CPU Ryzen 7 9800X3Dceiling ~165 fps on its own
GPU RX 6800 XTceiling ~160 fps on its own

The two measured ceilings sit within 3.0% of each other — neither part wastes much of the other.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Mild GPU limit

Expected frame rate: 124–124 fps (measured range across sources).

CPU Ryzen 7 9800X3Dceiling ~165 fps on its own
GPU RX 6800 XTceiling ~124 fps on its own

The GPU side is lower by about 24.8%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 72–93 fps (measured range across sources).

CPU Ryzen 7 9800X3Dceiling ~165 fps on its own
GPU RX 6800 XTceiling ~72–93 fps on its own

The GPU side is lower by about 50.2%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 3 source measurements for these two parts.

GPUs measured in this game at 1440p that clear this CPU:

This pair in other measured games

Sources for Baldur's Gate 3

Full data: Baldur's Gate 3 benchmarks · how verdicts are computed.