Ryzen 5 7600 + RX 6800 XT in Baldur's Gate 3

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, DX11, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Medium preset (reviewers' CPU-isolation method), flagship GPU, Act III.

1080p84–84 fps · Strong CPU limit1440p84–84 fps · Mild CPU limit4K72–84 fps · Balanced pairing

1080p

Strong CPU limit

Expected frame rate: 84–84 fps (measured range across sources).

CPU Ryzen 5 7600ceiling ~84 fps on its own
GPU RX 6800 XTceiling ~160 fps on its own

The CPU side is lower by about 47.5%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Mild CPU limit

Expected frame rate: 84–84 fps (measured range across sources).

CPU Ryzen 5 7600ceiling ~84 fps on its own
GPU RX 6800 XTceiling ~124 fps on its own

The CPU side is lower by about 32.2%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Balanced pairing

Expected frame rate: 72–84 fps (measured range across sources).

CPU Ryzen 5 7600ceiling ~84 fps on its own
GPU RX 6800 XTceiling ~72–93 fps on its own

The two measured ceilings sit within 2.3% of each other — neither part wastes much of the other.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 3 source measurements for these two parts.

CPUs measured in this game that clear this GPU:

This pair in other measured games

Sources for Baldur's Gate 3

Full data: Baldur's Gate 3 benchmarks · how verdicts are computed.