Neither a measured verdict nor a direct benchmark covers every figure on this page, so the pair figures below are labelled estimates: calculated from this game's measured results (the measured CPU ceilings and GPU results on the Baldur's Gate 3 benchmarks page), each with its confidence level and the measured parts it is interpolated between. Estimates are badged and styled differently from measured verdicts, and are never presented as measurements. Settings: Ultra preset, DX11, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Medium preset (reviewers' CPU-isolation method), flagship GPU, Act III.
Estimated: Strong CPU limit
Estimated frame rate: ~101–101 fps (calculated range, not a measured one).
On the estimated figures, the CPU side is lower by about 42.8% in this game at 1080p. The math, from the two figures above: the pair runs at the lower one (~101 fps), and the gap to the faster side is (177 − 101) ÷ 177 ≈ 42.8% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — no universal bottleneck percentage exists for a pair of parts.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Estimate — calculated from 32 measured results in this game, not a direct measurement. Confidence: HIGH. The GPU figure is interpolated between RTX 5070 and RTX 3090 — the nearest measured GPUs in this game. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.
Estimated: Mild CPU limit
Estimated frame rate: ~101–101 fps (calculated range, not a measured one).
On the estimated figures, the CPU side is lower by about 29.1% in this game at 1440p. The math, from the two figures above: the pair runs at the lower one (~101 fps), and the gap to the faster side is (143 − 101) ÷ 143 ≈ 29.1% of the faster side's output. That percentage belongs to this game, this resolution and these settings only — no universal bottleneck percentage exists for a pair of parts.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Estimate — calculated from 32 measured results in this game, not a direct measurement. Confidence: MEDIUM. The GPU figure is interpolated between RTX 5070 and RTX 4070 Ti — the nearest measured GPUs in this game. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.
Estimated: Balanced pairing
Estimated frame rate: ~83–101 fps (calculated range, not a measured one).
On the estimated figures, the CPU ceiling and the GPU's delivered rate sit within 5.2% of each other — neither part wastes much of the other. The gap is calculated between the two figures above: (faster − slower) ÷ faster.
That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.
Estimate — calculated from 47 measured results in this game, not a direct measurement. Confidence: LOW. The GPU figure is interpolated between RX 9070 and RTX 5070 — the nearest measured GPUs in this game. If reviewers publish a benchmark for the estimated part, a measured verdict replaces this estimate. How estimates work.
CPUs measured in this game that clear this GPU:
The pairing figure these options are compared against is the estimate in the card above; every option listed is a measured part.
Full data: Baldur's Gate 3 benchmarks · how verdicts are computed.