Core Ultra 5 245K + RTX 3070 in Baldur's Gate 3

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, DX11, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Medium preset (reviewers' CPU-isolation method), flagship GPU, Act III.

1080p

Mild CPU limit

Expected frame rate: 101–101 fps (measured range across sources).

CPU Core Ultra 5 245Kceiling ~101 fps on its own
GPU RTX 3070ceiling ~126 fps on its own

The CPU side is lower by about 19.4%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Balanced pairing

Expected frame rate: 92–92 fps (measured range across sources).

CPU Core Ultra 5 245Kceiling ~101 fps on its own
GPU RTX 3070ceiling ~92 fps on its own

The two measured ceilings sit within 8.8% of each other — neither part wastes much of the other.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 54–64 fps (measured range across sources).

CPU Core Ultra 5 245Kceiling ~101 fps on its own
GPU RTX 3070ceiling ~54–64 fps on its own

The GPU side is lower by about 41.4%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 3 source measurements for these two parts.

This pair in other measured games

Sources for Baldur's Gate 3

Full data: Baldur's Gate 3 benchmarks · how verdicts are computed.