Core i5-14600K + RTX 3070 Ti in Baldur's Gate 3

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, DX11, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Medium preset (reviewers' CPU-isolation method), flagship GPU, Act III.

1080p111–111 fps · Mild CPU limit1440p98–98 fps · Balanced pairing4K59–69 fps · Strong GPU limit

1080p

Mild CPU limit

Expected frame rate: 111–111 fps (measured range across sources).

CPU Core i5-14600Kceiling ~111 fps on its own
GPU RTX 3070 Ticeiling ~132 fps on its own

The CPU side is lower by about 15.7%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Balanced pairing

Expected frame rate: 98–98 fps (measured range across sources).

CPU Core i5-14600Kceiling ~111 fps on its own
GPU RTX 3070 Ticeiling ~98 fps on its own

The two measured ceilings sit within 11.6% of each other — neither part wastes much of the other.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 59–69 fps (measured range across sources).

CPU Core i5-14600Kceiling ~111 fps on its own
GPU RTX 3070 Ticeiling ~59–69 fps on its own

The GPU side is lower by about 42.5%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 3 source measurements for these two parts.

This pair in other measured games

Sources for Baldur's Gate 3

Full data: Baldur's Gate 3 benchmarks · how verdicts are computed.