Core i5-14600K + RTX 2080 Ti in Baldur's Gate 3

Every figure below is a measurement aggregated from published review charts — the CPU's frame-rate ceiling and the GPU's frame-rate ceiling in this game, combined. Settings: Ultra preset, DX11, native rendering, no upscaling, no frame generation. CPU ceiling measured at 1080p, Medium preset (reviewers' CPU-isolation method), flagship GPU, Act III.

1080p111–111 fps · Balanced pairing1440p94–94 fps · Mild GPU limit4K55–68 fps · Strong GPU limit

1080p

Balanced pairing

Expected frame rate: 111–111 fps (measured range across sources).

CPU Core i5-14600Kceiling ~111 fps on its own
GPU RTX 2080 Ticeiling ~126 fps on its own

The two measured ceilings sit within 11.7% of each other — neither part wastes much of the other.

That range justifies a 144 Hz monitor in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

1440p

Mild GPU limit

Expected frame rate: 94–94 fps (measured range across sources).

CPU Core i5-14600Kceiling ~111 fps on its own
GPU RTX 2080 Ticeiling ~94 fps on its own

The GPU side is lower by about 15.5%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 2 source measurements for these two parts.

4K

Strong GPU limit

Expected frame rate: 55–68 fps (measured range across sources).

CPU Core i5-14600Kceiling ~111 fps on its own
GPU RTX 2080 Ticeiling ~55–68 fps on its own

The GPU side is lower by about 45.1%: the pair runs at the lower ceiling, and upgrading the other part alone would not raise it.

That range suits a 60 Hz monitor; a high-refresh panel would be underused in this game.

Confidence: MEDIUM — based on 3 source measurements for these two parts.

GPUs measured in this game at 1440p that clear this CPU:

This pair in other measured games

Sources for Baldur's Gate 3

Full data: Baldur's Gate 3 benchmarks · how verdicts are computed.