Back to Bed official artwork Not yet measured

Back to Bed — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Bedtime Digital Games · Released: Aug 6, 2014 · Genres: Action, Casual, Indie
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — Back to Bed

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)
OS *Windows XP SP3
ProcessorIntel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
Memory2 GB RAM
GraphicsIntel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
DirectXVersion 9.0c
Storage600 MB available space
Sound CardDirectX 9.0c compatible sound card
Additional NotesController support: Xbox 360, Xbox One, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.

Hardware demand level

Low — estimated from the graphics card named in the minimum requirements above (integrated graphics). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Back to Bed.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.